<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>TypingShip Devlog - itch.io</title><link>https://nauticgamesstudios.itch.io/typingship</link><description>Fingers up!!</description><item><guid>https://nauticgamesstudios.itch.io/typingship/devlog/1480595/designing-a-typing-game-that-feels-like-an-action-shooter</guid><title>Designing a Typing Game that Feels Like an Action Shooter</title><link>https://nauticgamesstudios.itch.io/typingship/devlog/1480595/designing-a-typing-game-that-feels-like-an-action-shooter</link><pubDate>Sun, 05 Apr 2026 09:58:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Core Concept Historically, typing games have leaned heavily toward educational software or minimalist, top-down aesthetics. The core goal with Typing Ship was to break that mold. I wanted to build...</p>]]></description></item></channel></rss>